Matt Sanford

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Grease Monkey programming for

So the new Twitter redesign (a.k.a. #NewTwitter) is out in the wild at last, even if it's only a small percentage of users. Soon enough we'll all have access but even before that I wanted to write about customizing #NewTwitter using Grease Monkey. Much has been said about the new right side "Detail Pane" real estate as a platform but I don't know about any of that. I suspect that annotations and the Details Pane will be a match made in heaven but that's not something I heard at the office, just my personal view as a former Platform team member, and former 3rd party Twitter developer. What I'm interested in right now is customizing the Details Pane for myself using Grease Money.

I know that Twitter had to limit who they display content from for a myriad of reasons. I'm not privy to the reasons but I know from the public discussion around previous blog posts that Twitter is sensitive about injuring 3rd party developers. When it comes to mash-ups, which is essentially what this is, most developers I know would argue that any site with an open API is fair game. With that moral relativism out of the way I'll get down to the business at hand.

Adding a new media type

Maybe your you and your friends use an unsupported photo posting site. Maybe it's video. Maybe it's something I haven't yet thought of. Whatever it is, here is an example of adding a new media hosting site. This specific technique works with any site providing content from a URL based on the short-url component. For my example I'm using images from the image hosting site I'll start with a code listing and then break it down:

// ==UserScript==
// @name          Twitter Details Pane - Media Type support example
// @namespace
// @description   Example script to display a spcific media type
// @include*
// @include*
// ==/UserScript==  
    window.addEventListener('load', function() {
      .process(function(slug, cb) {
        slug = slug.replace(/\/$/, '');["id"] = slug;
        html: function(cb) {
          var t = '<img src="{id}" />'
    }, true);

I'm going to skip the Grease Monkey boiler plate and get right to line 11. You can't call into the #NewTwitter Javascript environment until it's loaded (duh) so I setup a window load handler to run my code. Now the magic begins. Using some information @hoverbird posted on GitHub and Grease Monkey's unsafeWindow I was able to execute my own Javascript code in the #NewTwitter environment. This code uses Twitter's twttr.MediaType system to register a new URL pattern and how it is displayed.

The  url() and matcher() functions seem pretty straight forward with the additional note that parentheses in the matcher pattern can be accessed by the process function. The icon() function takes one of three values: 'photo' (the little picture), 'video' (which looks like film) and 'generic' (a little generic page icon) and is displayed on the timeline. The process function is run for the timeline entries and where you can stash away information found in the URL match for later on. And lastly the html method (defined using this odd methods({}) syntax) is where the actual data is rendered in the Details Pane.

If you had a JSONP API to work with you would want to make your call in the html method since it called when the Detail Pane is rendered. Calling in the process method would create a bunch of load on the other API for Tweets that the user never clicks on. That's not how friendly neighbors work.

Hopefully that was at least a little helpful for developing Grease Monkey scripts that work with #NewTwitter. I am also working on Details Pane interaction without a timeline icon but that will have to wait for a future post. If you have a suggested API to use for my next example (JSONP is easiest) drop a comment at the bottom.

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